I am a Senior Advanced Character Artist at Monolith Productions in Kirkland, WA. I have held roles at varying levels of responsibility as a character artist at renowned studios including Electronic Arts, Monolith Productions and Crystal Dynamics, working on Madden NFL, NBA Live, Shadow of War, Wonder Woman, and Marvel’s Avengers.
I also worked at Ferris State University as an Adjunct Instructor in the Digital Animation and Game Design program in Grand Rapids, Michigan for many years. I have worked with notable clients such as Dell, Cisco, Disney, Zynga, Kixeye, Mattel and Nickelodeon while working as the Lead Artist at YETi CGI.
Furthermore, I possess extensive proficiency in the creation of 3D characters and environments tailored for mobile devices, consoles, and cutting-edge PC hardware. I have garnered valuable experience leading teams of 25 artists, guiding them in the development of exceptional game content. My unwavering passion lies in the creation of top-tier, unparalleled game assets that leave a lasting impression and resonate with players.